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Search found 19 matches
- Sep 24th, '17, 04:40
- Forum: General
- Topic: DotA v6.89a Allstars [Out of beta]
- Replies: 745
- Views: 244716
Re: DotA v6.88N Allstars [We're still beta guys]
thanks got it
- Sep 21st, '17, 05:50
- Forum: General
- Topic: DotA v6.89a Allstars [Out of beta]
- Replies: 745
- Views: 244716
Re: DotA v6.88N Allstars [We're still beta guys]
youre latest release says map is too big im running 1.26?, how can i run the map 6.88t6?
- Nov 24th, '16, 03:45
- Forum: General
- Topic: DotA v6.89a Allstars [Out of beta]
- Replies: 745
- Views: 244716
Re: DotA v6.88c Allstars [Alpha]
still no stable version?
- Oct 28th, '16, 07:44
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
false promise 4th skill lol hahahahaha
- Oct 27th, '16, 01:49
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
another month of domination and nonstop of still some fix and unlimited fix i think, and say this month but then again its not this month hahaha unlifix lol
- Oct 7th, '16, 00:57
- Forum: General
- Topic: Dota Alchemist 1vs1
- Replies: 23
- Views: 10167
Re: Dota Alchemist 1vs1
and your saying dooms DPS for the manta illu?, doom dont need DPS he use 2nd skill to locate the real out of 3 and to be sure use 3rd skill before doom, doom dont really needs DPS why?, he have the 2ndskill and doom +3rd? in short he is a skill type hero, the base damage is just a bonus for doom jus...
- Oct 7th, '16, 00:50
- Forum: General
- Topic: Dota Alchemist 1vs1
- Replies: 23
- Views: 10167
Re: Dota Alchemist 1vs1
not really possible if the doom player is good why?, your saying alche with manta and with manta needs radians to farm do you know how much that cost and doom will end the game early before alche do the late game/farm the only thing dooms need is aganims and alche need a lots of items to do the line...
- Oct 5th, '16, 03:53
- Forum: General
- Topic: Dota Alchemist 1vs1
- Replies: 23
- Views: 10167
Re: Dota Alchemist 1vs1
read doom ss with agamins 16seconds and that time dont go down unless your @ 900range of doom and even if you manage to hide for about 5 or 10 seconds and again spoted by doom timer will stop going down again inside the 900 range, so it means doom is in balance @ 1v1 you can try it if you want play ...
- Oct 5th, '16, 03:47
- Forum: General
- Topic: Dota Alchemist 1vs1
- Replies: 23
- Views: 10167
Re: Dota Alchemist 1vs1
3rd skill of doom can trigger linken and why farm in one 1v1? its only mid you leave you mid doom push and it ends with push push get a lot of gold and exp from creeps than farming and go to woods? as i said doom will never end with in 900 range it means even you hide from woods doom is killing you ...
- Oct 3rd, '16, 00:50
- Forum: General
- Topic: Dota Alchemist 1vs1
- Replies: 23
- Views: 10167
Re: Dota Alchemist 1vs1
doom with aganims never stops when its inside the 900 radius so just run near that alche and dont let him touch you wait till the ss of the thing go down and there his dying just use your 2nd skill after his ss gone and you can tank towers while alches doom never ends with that 900radius get it?
- Sep 28th, '16, 07:01
- Forum: General
- Topic: Dota Alchemist 1vs1
- Replies: 23
- Views: 10167
Re: Dota Alchemist 1vs1
doom should end everything he can go 1v1 with all heroes 1st build aganim and lvl4 spell 2 and your good to go
- Sep 22nd, '16, 08:55
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
dota 2 LAN no internet connection needed with latest updates try this instead http://bir3yk.net/forum/topic_411/50/#post-19438
- Sep 15th, '16, 08:25
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
a month or another month
- Sep 14th, '16, 00:53
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
its totally LAN dude no something like SEA server, you need players inside your LAN to play it as a LAN but you can play with bots if your a loner.. BTW its working and good to go..playing it rightnow really awesome all hero items are usable every immortals are ready for use lates using latest patch...
- Sep 13th, '16, 07:14
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
yah guess its dead by now and maybe a month or more months to complete the map, well there is a dota 2 LAN version now going to try it they say its not laggy like dota 2 steam^^< gonna update you if its playable and good @ LAN
- Sep 13th, '16, 02:13
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
sad thing -_-
- Sep 6th, '16, 00:49
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
Re: 6.88 Release!
this weekend woooo! thats a great news, been waiting for it badly^^, thank you for your hard work your a great one
- Sep 5th, '16, 02:28
- Forum: General
- Topic: 6.88 Release!
- Replies: 161
- Views: 55790
6.88 Release!
mr. DracoL1ch when is the release date of 6.88?^^,
Thanks for any reply...
Thanks for any reply...
- Sep 5th, '16, 01:38
- Forum: General
- Topic: Arcane Rune trigger?
- Replies: 6
- Views: 5052
Re: Arcane Rune trigger?
Nice! Good work for this, when is the release of this 6.88?...