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Search found 29 matches

by gemby
Feb 24th, '17, 11:33
Forum: Flood
Topic: Dark Moon in DOTA 1?
Replies: 5
Views: 4207

Re: Dark Moon in DOTA 1?

DracoL1ch wrote:not really, they dont need to evaluate situation or to get back, pretty simple scripts

Did I just read "Challenge Accepted" ? :veselimsya:
by gemby
Feb 19th, '17, 02:52
Forum: Flood
Topic: Dark Moon in DOTA 1?
Replies: 5
Views: 4207

Dark Moon in DOTA 1?

This would be so awesome :metal:

EDIT: My mistake, not for DOTA1 but in WARCRAFT :lol:
by gemby
Feb 11th, '17, 07:28
Forum: General
Topic: DotA v6.89a Allstars [Out of beta]
Replies: 745
Views: 243229

Re: DotA v6.88g Allstars [We're still beta guys]

Mortrus wrote:
gemby wrote:When's the tentative date of release for the stable map sir Draco?

When all visible and annoying bugs will be catched and fixed. Obviously.


Which is why i'm asking for the "tentative" date? :dunno:
by gemby
Feb 11th, '17, 04:11
Forum: General
Topic: DotA v6.89a Allstars [Out of beta]
Replies: 745
Views: 243229

Re: DotA v6.88g Allstars [We're still beta guys]

When's the tentative date of release for the stable map sir Draco?
by gemby
Feb 6th, '17, 00:33
Forum: Flood
Topic: Any Good TD map?
Replies: 4
Views: 3938

Re: Any Good TD map?

Thanks sir Draco, im gonna try that. but is there anything playable that can be finished in solo mode? like MAFA TD
by gemby
Feb 5th, '17, 04:42
Forum: Flood
Topic: Any Good TD map?
Replies: 4
Views: 3938

Any Good TD map?

Can u guys suggest me a good TD map. Just to kill time while wating for the stable map thanks
by gemby
Jan 30th, '17, 12:13
Forum: General
Topic: DotA v6.89a Allstars [Out of beta]
Replies: 745
Views: 243229

Re: DotA v6.88g Allstars [We're still beta guys]

Blademail doesnt work
by gemby
Jan 25th, '17, 02:46
Forum: Flood
Topic: v6.88g Finally Here Enjoy guys
Replies: 4
Views: 3896

v6.88g Finally Here Enjoy guys

:troll warlord:
by gemby
Jan 12th, '17, 13:30
Forum: Flood
Topic: 6.88c Release Date
Replies: 18
Views: 8008

Re: 6.88c Release Date

RIP F5 Button
by gemby
Jan 11th, '17, 08:08
Forum: Bugs and issues
Topic: Stifling Dagger Echo Sabre Bug 88f
Replies: 6
Views: 4604

Re: Stifling Dagger Echo Sabre Bug 88f

I see "NO LONGER" in your post. And where did you get that info?

Dota 2 Update - September 19th, 2016
" Phantom Assassin's Stifling Dagger no longer counts against Phantom Strike."
source: http://www.dota2.com/news/updates/24295/

I think you got that from there.
zzz
by gemby
Jan 11th, '17, 03:56
Forum: Bugs and issues
Topic: Stifling Dagger Echo Sabre Bug 88f
Replies: 6
Views: 4604

Re: Stifling Dagger Echo Sabre Bug 88f

I'm pretty sure it doesn't work like that in d2
by gemby
Jan 10th, '17, 06:37
Forum: Flood
Topic: About Countdown
Replies: 2
Views: 3186

Re: About Countdown

With normal seconds was fine, why did you put milliseconds too? I know right. With normal seconds was fine, why did you put milliseconds too? most of abilities are belong to <100s cooldown, and plenty of those - below 10. ms matters for heroes with strict comboes, although they aren't obligatory at...
by gemby
Jan 10th, '17, 03:25
Forum: Bugs and issues
Topic: Q: Power Treads toggling in 88f
Replies: 0
Views: 4327

Q: Power Treads toggling in 88f

Since I can only test it in single game (Forever Alone) Does the power treads toggling works in delayed situation? like double clicking it? Cause in 85k, you can't toggle it IF it isn't done changing first.. (EDITED) What I'm trying to say is, is this possible? 88f: Power Treads(str) --> Double clic...
by gemby
Jan 9th, '17, 00:17
Forum: Bugs and issues
Topic: Stifling Dagger Echo Sabre Bug 88f
Replies: 6
Views: 4604

Re: Stifling Dagger Echo Sabre Bug 88f

Single player. Testing some stuff.
by gemby
Jan 6th, '17, 04:52
Forum: Bugs and issues
Topic: Stifling Dagger Echo Sabre Bug 88f
Replies: 6
Views: 4604

Stifling Dagger Echo Sabre Bug 88f

Echo sabre is activated after using stifling dagger.
by gemby
Jan 4th, '17, 04:09
Forum: General
Topic: DotA v6.89a Allstars [Out of beta]
Replies: 745
Views: 243229

Re: DotA v6.88f Allstars [We're beta guys]

No stable map again? :( I hope 88g will be released as stable map since there's no stable 88c and 88f.

But I'm still looking forward in your 88g project sir Draco. Hope you finish it soon :metal:
by gemby
Jan 1st, '17, 03:22
Forum: Suggestions
Topic: Change the HUD
Replies: 11
Views: 7464

Re: Change the HUD

you mean like this? there's a subfurom about modding in playdota but all attachments were gone(?) after they remodeled(?) their forum. https://s24.postimg.org/kwy8kzk0l/hud.png how to set up like that? http://archive.playdota.com/forums/dota-tools-ai-maps.33/ from changing the hud, dota 2 hero resp...
by gemby
Dec 25th, '16, 11:55
Forum: Bugs and issues
Topic: Pudge Hook, Self-cast, Tower Range
Replies: 0
Views: 4324

Pudge Hook, Self-cast, Tower Range

Pudge hook is so hard to land on target.
And it wont work properly if casted at his back. Wont finish rotation before hooking.

Self cast (double click helper) doesn't work when you have selected multiple units..

Tower Range is stuck if you kill a tower while showing its range(Holding alt button).
by gemby
Dec 23rd, '16, 05:04
Forum: General
Topic: DotA v6.89a Allstars [Out of beta]
Replies: 745
Views: 243229

Re: DotA v6.88f Allstars [We're beta guys]

Thanksssssss!

Pudge's hook not on point if you cast it at his back. I dont know if it's intended.

And IMO the cooldown mechanism is better in 88c. Some cooldown in 88f are confusing because of that what you call rotation(?) thing on icon. Some starts at different edge..
by gemby
Dec 21st, '16, 23:57
Forum: Flood
Topic: 6.88c Release Date
Replies: 18
Views: 8008

Re: 6.88c Release Date

Yep. Sooner or later they will eventually come back and enjoy the update. Raging about it won't change it. :(

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