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Search found 133 matches
- Apr 13th, '19, 11:37
- Forum: Flood
- Topic: What is the most advanced Dota Replay Parser source code right now?
- Replies: 8
- Views: 17705
Re: What is the most advanced Dota Replay Parser source code right now?
no, that wasnt him. Riv did dota replay manager tool, and last time we spoke in '15 he refused to continue it. But then he appeared with online version for map decompile tool. IDK what's on his mind. I actually found him just earlier on Hive Workshop while snooping around for info. Yeah, he seems t...
- Apr 13th, '19, 02:35
- Forum: Flood
- Topic: What is the most advanced Dota Replay Parser source code right now?
- Replies: 8
- Views: 17705
Re: What is the most advanced Dota Replay Parser source code right now?
u can ask riv for that I assume you mean the guy from this website: http://www.rivsoft.narod.ru/ Thanks! By the way, is he the one that made the online parser for RGC (or did he make any online replay parser)? Just wanted to confirm. If you meant not about asking for permission to use the one hoste...
- Apr 11th, '19, 09:43
- Forum: Flood
- Topic: What is the most advanced Dota Replay Parser source code right now?
- Replies: 8
- Views: 17705
Re: What is the most advanced Dota Replay Parser source code right now?
There's none, RGC had a passionate guy who updated it properly, I doubt there are many guys like that Sadly, the maintainer seems to be inactive for quite some time (maybe a litte before 6.88 was released). The parser is also down. Just found this though, how about this as a starting point (code fo...
- Apr 9th, '19, 17:48
- Forum: Flood
- Topic: What is the most advanced Dota Replay Parser source code right now?
- Replies: 8
- Views: 17705
What is the most advanced Dota Replay Parser source code right now?
Something like where the RGC Parser was based on. I want to play around with it once I have the time.
- Apr 5th, '19, 19:01
- Forum: Bugs and issues
- Topic: Alt+click to item recipe does not inform team like the basic items
- Replies: 2
- Views: 3605
Re: Alt+click to item recipe does not inform team like the basic items
I just found it missing in 6.89. Last time there is a "Hands of Midas (Recipe) is ready" or something.
- Apr 5th, '19, 16:52
- Forum: General
- Topic: A question and feedback
- Replies: 7
- Views: 4838
Re: A question and feedback
Allow me to rephrase what i said: i can't see this priviliage being abused somehow in pubs . I mean the pub games. I, at least, have never seen -ap mode in non-pub game, just -zm or -cm . 5 people for example (friends, clanmates, etc. in a party) can sign for an all pick game then !ready after they...
- Apr 5th, '19, 15:00
- Forum: Bugs and issues
- Topic: Alt+click to item recipe does not inform team like the basic items
- Replies: 2
- Views: 3605
Alt+click to item recipe does not inform team like the basic items
Is this intentional?
- Apr 5th, '19, 14:51
- Forum: General
- Topic: A question and feedback
- Replies: 7
- Views: 4838
Re: A question and feedback
I somewhat find it better to have someone on either teams that has a 100% guarntee to ban a spammable hero. It makes the game a little bit fun by removing Slark,Bloodseeker,Pudge,Monkey, from every single game, i can't see this priviliage being abused somehow. You can also ban one hero that is a st...
- Apr 4th, '19, 09:51
- Forum: General
- Topic: A question and feedback
- Replies: 7
- Views: 4838
Re: A question and feedback
DracoL1ch wrote:So far we have no custom balance, just a mix of dota2 changes
That's reassuring, thank you for the response!
- Apr 4th, '19, 08:41
- Forum: General
- Topic: Should we remove from 1.26a to 1.31 ?
- Replies: 13
- Views: 5554
Re: Should we remove from 1.26a to 1.31 ?
Loki wrote:"true reconnect" mean support the same scenarios as in dota2
pc off and reconnect
wc3 off and reconnect
reconnect on other pc
no pause game for other players wating one lagger
Thanks for clarification
- Apr 4th, '19, 07:17
- Forum: General
- Topic: A question and feedback
- Replies: 7
- Views: 4838
A question and feedback
I haven't played Dota 2 for like a year and just returned to playing RGC doto after 6 months. I just wanted to ask this: Were gameplay changes made in 6.89 still adhere to Dota 2? I'm not familiar with all the changes as I stopped playing in 7.06, like denies giving out 20% of bounty gold. I checked...
- Apr 4th, '19, 06:41
- Forum: General
- Topic: Should we remove from 1.26a to 1.31 ?
- Replies: 13
- Views: 5554
Re: Should we remove from 1.26a to 1.31 ?
Loki wrote:reconnect? no
That's a lot to deal with but I'm curious how it would not allow one to reconnect? (if you mean reconnect as in reconnecting in RGC)
- Nov 21st, '18, 11:20
- Forum: Flood
- Topic: A Message to Icefrog
- Replies: 7
- Views: 3466
Re: A Message to Icefrog
Last time I played D2 diligently was when the version was still 7.05. I played a few 7.06 and 7.07 but without reading the changelog. Haven't played and lost interest since then. Added in 7 minutes 13 seconds: I've been hearing rumors that morale at Blizzard right now is very low, developers are sta...
- Nov 20th, '18, 11:40
- Forum: Flood
- Topic: A Message to Icefrog
- Replies: 7
- Views: 3466
Re: A Message to Icefrog
Nice one
But 7.xx confirmed...
Added in 1 minute 43 seconds:
Do you mind if I share on Dota 2 subreddit?
But 7.xx confirmed...
Added in 1 minute 43 seconds:
Do you mind if I share on Dota 2 subreddit?
- Nov 7th, '18, 12:53
- Forum: General
- Topic: WARCRAFT III REFORGED!!!
- Replies: 6
- Views: 3978
Re: WARCRAFT III REFORGED!!!
Here hoping that the World Editor of Reforged is gonna be a friendly to old codebase of maps but 1.27+'s already bitter towards the map. Maybe, just maybe they provide a code converter or something to make old custom maps compatible/playable (difficult and VERY unlikely I think). I hope I get the ti...
- Nov 1st, '18, 03:58
- Forum: Suggestions
- Topic: We're looking for good sounds
- Replies: 20
- Views: 36828
Re: We're looking for good sounds
Enemy1PK wrote:I think need sound for blood seeker ultimate
A blood spurting out sound on cast? Or do you mean when walking?
Loki wrote:like "AAAAAAAAAAAAAAAAAAAAAAAAAAAA"?
lmao
- Sep 10th, '18, 03:10
- Forum: Bugs and issues
- Topic: Some bugs (maybe)
- Replies: 2
- Views: 3259
Re: Some bugs (maybe)
About the Riki ultimate, I think I activated it first after the hero I am chasing invi'd away. Someone else used dust and the enemy hero was still inside the AOE I cannot hit the hero. More or less, the scenario is like that, if that ever helps. Sorry no replay.
- Sep 9th, '18, 11:45
- Forum: Bugs and issues
- Topic: Some bugs (maybe)
- Replies: 2
- Views: 3259
Some bugs (maybe)
So I just had a go with RIki again and found possible bugs. At one time a hero (Storm or Kunkka can't remember) was dusted and I can't hit the hero with Riki ultimate (not sure if the hero also has Ghost Scepter also). When the game was about to end, I tried to chase and enemy Pudge and casted Diffu...
- Sep 1st, '18, 11:34
- Forum: Suggestions
- Topic: War3 models for Heroes
- Replies: 29
- Views: 48184
Re: War3 models for Heroes
Okay then, but you should reconsider the decision. Most players think that they're classics and suits better than customs at least the units not everything else on map. Yeah, that's what I felt about the item icons some updates ago. I got used to it after some time so I do not mind it that much but...
- Sep 1st, '18, 11:08
- Forum: Bugs and issues
- Topic: Spectre Manta cast bug during Disruption
- Replies: 1
- Views: 2688
Spectre Manta cast bug during Disruption
After casting Manta Style when inside Shadow Demon's disruption, Spectre becomes unselectable. Check about 40:00 to 41:30 at Sentinel's empty bottom barracks.