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by Lan Nguyen
Feb 6th, '18, 14:39
Forum: Suggestions
Topic: colors in minimap - hero icons
Replies: 5
Views: 3945

Re: colors in minimap - hero icons

Loki wrote:at the moment it's impossible

It’s possible :) because each unit has its signature
by Lan Nguyen
Feb 5th, '18, 14:05
Forum: General
Topic: new updated hotkeys for RGC
Replies: 13
Views: 9221

Re: new updated hotkeys for RGC

And why u always be rude with everyone?
by Lan Nguyen
Feb 4th, '18, 06:46
Forum: Suggestions
Topic: Could I make a open map for people who can write codes?
Replies: 16
Views: 6510

Re: Could I make a open map for people who can write codes?

Loki wrote:Mortrus answer u. No source for anybody. So try to deprotect yrself if u want

Do u like my mainmenu? Better than yours :^^:
https://www.mediafire.com/file/754mo7y1 ... nu+Ti7.rar enjoy!!!!
by Lan Nguyen
Feb 3rd, '18, 13:28
Forum: Suggestions
Topic: Could I make a open map for people who can write codes?
Replies: 16
Views: 6510

Re: Could I make a open map for people who can write codes?

Yep.i want the war3map.j like the 6.85 series,no more 13536466 or something like that
by Lan Nguyen
Feb 3rd, '18, 13:18
Forum: Suggestions
Topic: Could I make a open map for people who can write codes?
Replies: 16
Views: 6510

Re: Could I make a open map for people who can write codes?

I just need the war3map.j that didnt protect the ids of units
by Lan Nguyen
Feb 3rd, '18, 06:54
Forum: Suggestions
Topic: Could I make a open map for people who can write codes?
Replies: 16
Views: 6510

Re: Could I make a open map for people who can write codes?

I could make a new map with all triggers but I need your war3map.j to do that,maybe easier for u to write codes
by Lan Nguyen
Feb 3rd, '18, 06:52
Forum: Suggestions
Topic: Could I make a open map for people who can write codes?
Replies: 16
Views: 6510

Could I make a open map for people who can write codes?

And I need your original war3map.j for my wardota2 project too.or just dont convert unit id to hex symbols
by Lan Nguyen
Feb 3rd, '18, 06:19
Forum: Suggestions
Topic: The issue with templar assassin
Replies: 51
Views: 73156

Re: The issue with templar assassin

dont be rude [iTiMika]
by Lan Nguyen
Jan 31st, '18, 04:24
Forum: Suggestions
Topic: The issue with templar assassin
Replies: 51
Views: 73156

Re: The issue with templar assassin

Loki wrote:
Lan Nguyen wrote:I dont know why u always troll me :/
I do not claim that MK will be released only at 7.00, may he appear in 88, but not now

I think so
by Lan Nguyen
Jan 30th, '18, 14:42
Forum: Suggestions
Topic: The issue with templar assassin
Replies: 51
Views: 73156

Re: The issue with templar assassin

:prayy: :avtorklif:
Loki wrote:MK in 88 Image
by Lan Nguyen
Jan 30th, '18, 14:37
Forum: Suggestions
Topic: The issue with templar assassin
Replies: 51
Views: 73156

Re: The issue with templar assassin

Why not?chinese put mk in 85 and do u know,it works fine check it here https://m.youtube.com/watch?feature=you ... -pTKLIWFkw
I dont know why u always troll me :/
by Lan Nguyen
Jan 30th, '18, 14:25
Forum: Suggestions
Topic: The issue with templar assassin
Replies: 51
Views: 73156

Re: The issue with templar assassin

Great :) v4 is coming!!! Would u like to add the mk to it?
by Lan Nguyen
Jan 24th, '18, 04:30
Forum: Suggestions
Topic: Could u replace the taverns by this?
Replies: 12
Views: 4742

Re: Could u replace the taverns by this?

Mortrus wrote:It's time and place to study English grammar. :D

Yep.sorry,my bad :)))
by Lan Nguyen
Jan 23rd, '18, 07:20
Forum: Флуд
Topic: ФЛУДОТОПИК #1
Replies: 4913
Views: 1126802

Re: ФЛУДОТОПИК #1

Oh.1 day :( maybe too long
by Lan Nguyen
Jan 23rd, '18, 05:36
Forum: Флуд
Topic: ФЛУДОТОПИК #1
Replies: 4913
Views: 1126802

Re: ФЛУДОТОПИК #1

I need time to test it to sure that it mustnt have bugs and stable

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