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Dark Moon in DOTA 1?

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gemby
Posts: 29
Joined: Dec 20, 2016
Gaming Platform: RGC

Dark Moon in DOTA 1?

Postby gemby » Feb 19th, '17, 02:52

This would be so awesome :metal:

EDIT: My mistake, not for DOTA1 but in WARCRAFT :lol:

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DracoL1ch
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Re: Dark Moon in DOTA 1?

Postby DracoL1ch » Feb 19th, '17, 11:01

still struggling to make a stable version of normal doto

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lovefalso
Posts: 35
Joined: Jan 12, 2017
Location: Paradis Island
Gaming Platform: RGC left dota2

Re: Dark Moon in DOTA 1?

Postby lovefalso » Feb 23rd, '17, 11:00

Image
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:

Cyanogen
Posts: 6
Joined: Jan 3, 2017
Gaming Platform: Warcraft III

Re: Dark Moon in DOTA 1?

Postby Cyanogen » Feb 24th, '17, 10:29

I think it will be very difficult to create, because of A.I's behavior (e.g. invoker's ai)

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DracoL1ch
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Re: Dark Moon in DOTA 1?

Postby DracoL1ch » Feb 24th, '17, 10:39

not really, they dont need to evaluate situation or to get back, pretty simple scripts

gemby
Posts: 29
Joined: Dec 20, 2016
Gaming Platform: RGC

Re: Dark Moon in DOTA 1?

Postby gemby » Feb 24th, '17, 11:33

DracoL1ch wrote:not really, they dont need to evaluate situation or to get back, pretty simple scripts

Did I just read "Challenge Accepted" ? :veselimsya:


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