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6.90+ bugs/issues/whatever you like to say

Talk about anything DotA-related.
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lovefalso
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Location: Paradis Island
Gaming Platform: RGC left dota2

Re: 6.90+ bugs/issues/whatever you like to say

Postby lovefalso » Nov 24th, '19, 22:35

SOME BUGS:
-When the courier bring your items and shift to go to secret shop, instead it goes to the base....Also if i'm sharing with my teammates the courier (i mostly play support) and someone use the order to "give items", then i use shift to receive my items once the courier finished giving items to my teammate... it goes to the base -_-

-I'm using TeleportScrollHotkey=0x04, (stands for Middle mouse button), but it doesn't work!, doesn't even show the name of the key (middle mouse), instead shows "MBT" next to the icon, internet doesn't provide anything about MBT, isn't even a key lol...help D: , i don't have more space in my keyboard.

-Regarding Oracle "+1s Fortune's End Max Duration" Talent: It doesn't update the vision time Fortune's End provides around when fall to the ground or hit the targered unit once the projectile is launched. If is channeled (up to 3.5), the vision time it provides last less, FIX.

SUGGESTION: I already saw some people complaining about that there are NO NEW ITEMS, but is fine, instead we should have updated items, for example Aether Lens, since many old patches in Dota 2 this items has become POPULAR among mages, why?, thanks to the changes made In D2 (7.07) is more cheap, gives MP regen instead of life, no more useless 5% spell AMP, and even more cast range! (pudge would like that thou he is not a mage), in other words the changes have been for better, the "buy rate" increased in D2 since then. The cast range range now is lame in 6.90a5 too short...
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:

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DracoL1ch
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Re: 6.90+ bugs/issues/whatever you like to say

Postby DracoL1ch » Nov 25th, '19, 10:17

item delivery uses repeatative orders and you just cant shift anything with it

items will be updated as well as heroes, I just have to stabilize what I have now

c_V_i_X_9
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Re: 6.90+ bugs/issues/whatever you like to say

Postby c_V_i_X_9 » Nov 25th, '19, 18:28

1. Spamming bottle in base centers camera on your hero, so you can't heal and look anywhere else on the map at the same time (big problem when playing Tinker for example).

2. Using teleport hotkey selects courier (i use 0xC0 for teleport).

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DracoL1ch
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Re: 6.90+ bugs/issues/whatever you like to say

Postby DracoL1ch » Nov 25th, '19, 19:18

c_V_i_X_9 wrote:1. Spamming bottle in base centers camera on your hero, so you can't heal and look anywhere else on the map at the same time (big problem when playing Tinker for example).

2. Using teleport hotkey selects courier (i use 0xC0 for teleport).

disable Tilda inside config http://d1stats.ru/configdota

c_V_i_X_9
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Re: 6.90+ bugs/issues/whatever you like to say

Postby c_V_i_X_9 » Nov 26th, '19, 00:29

DracoL1ch wrote:disable Tilda inside config http://d1stats.ru/configdota


This does help for courier, but with bottle problem is still there...

Also i noticed that the game uses more CPU power...i guess that's expected and also necessary?

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DracoL1ch
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Re: 6.90+ bugs/issues/whatever you like to say

Postby DracoL1ch » Nov 26th, '19, 07:51

wc3 always uses al ot of cpu, especially with all those overlays

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lovefalso
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Re: 6.90+ bugs/issues/whatever you like to say

Postby lovefalso » Nov 27th, '19, 13:54

Is possible to fix the config file?, bothersome stuff:
-the show score board only works when you keep the key pressed, it should stay open until you pressed it again to close it, like in typical old war keys.
-can you make the same hotkey for opening the lvlup menu and Talent Tree menu to work for CLOSING IT? , i only can open it but not closed it unless i click on it, not good for concentrating.
-add randomizer messages, i miss this feature from war keys: "gg!, wp, thanks everybody, good job,"

AND, INTENDED MISSING FEATURE FROM DOTA 2:
-is not possible to deny allies under Ice blast like in Dota 2 (using Purifying Flames), this has been a feature since 2016, and is still working in 2019 7.22h patch, and no, IS NOT A BUG, you can read detailed explanations about why is like that below.
https://www.reddit.com/r/DotA2/comments ... sted_ally/
https://www.reddit.com/r/DotA2/comments ... ition_ult/
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:

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DracoL1ch
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Re: 6.90+ bugs/issues/whatever you like to say

Postby DracoL1ch » Nov 27th, '19, 17:55

talent tree correctly opens up and closes down on the same hotkey for me

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damasco
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Re: 6.90+ bugs/issues/whatever you like to say

Postby damasco » Nov 28th, '19, 03:06

1.It is possible to change the level 25 talent in Techies, I don't see much synergy with their "Land mines" maybe a cooldown reduction like Furion.(30%)
2.Will Techies receive a rework in his abilities or will he remain so in dota 1.? I say this because he was the only one who did not receive the improvements of 7.00 and perhaps only in this hero it is better to keep it in its previous form.

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damasco
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Re: 6.90+ bugs/issues/whatever you like to say

Postby damasco » Dec 16th, '19, 03:10

--------------Whislist Balance--------------------
Enchanted Mango:
-Can now be stacked up to 3 times in one slot.
*There is no backpack and most heroes who buy this item carry two (bristleback,ogre magi,pudge..etc). Only to save space.
Faerie Fire:
-Heal increased from 75 to 85.
-Cost reduced from 75 to 70.
*It is the perfect form of the item. :prayy:
Dust of Appearance:
Now comes in single charges for 90 gold (instead of two for 180)
***Talents***
-Ultimate levels are now at 6/12/18.
*It would reduce the speed of the game a bit.
*Most of the time in level 16 there is the case of improving a basic or ultimate skill. I think the ultimate should be the last skill to improve.
*Example:
lvl 15: talent
lvl 16: ultimate lvl 3
lvl 17: basic skill lvl 4 .... wtf :^^: thanks for you attention.

snapee
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Re: 6.90+ bugs/issues/whatever you like to say

Postby snapee » Jan 7th, '20, 16:36

hi guys how can i change the tp scroll hotkey (j)?

burstman0
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Re: 6.90+ bugs/issues/whatever you like to say

Postby burstman0 » Jan 8th, '20, 19:53

Use config.dota file in your WC3 folder, when you open it, inside search where it says hotkey for TP, and you change it.

snapee
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Re: 6.90+ bugs/issues/whatever you like to say

Postby snapee » Jan 8th, '20, 20:58

burstman0 wrote:Use config.dota file in your WC3 folder, when you open it, inside search where it says hotkey for TP, and you change it.

found it thx alot

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damasco
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Re: 6.90+ bugs/issues/whatever you like to say

Postby damasco » Apr 2nd, '20, 02:13

This is real? what are the changes? Heros,items or only terrain? https://youtu.be/5hx7Ca87W0k

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DracoL1ch
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Re: 6.90+ bugs/issues/whatever you like to say

Postby DracoL1ch » Apr 2nd, '20, 18:06

heros, items, terrain, features

fatalending
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Gaming Platform: Eurobattle

Re: 6.90+ bugs/issues/whatever you like to say

Postby fatalending » Apr 17th, '20, 15:18

this is like that for a while but AA ulti is killing instantly if target is below threshold thus he takes all the last hits. In dota2 it only kills in if target is under threshold at DoT time

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DracoL1ch
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Re: 6.90+ bugs/issues/whatever you like to say

Postby DracoL1ch » Apr 22nd, '20, 17:45

fatalending wrote:this is like that for a while but AA ulti is killing instantly if target is below threshold thus he takes all the last hits. In dota2 it only kills in if target is under threshold at DoT time

lol ~1.5 years
fixed now

fatalending
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Re: 6.90+ bugs/issues/whatever you like to say

Postby fatalending » Apr 23rd, '20, 19:27

auto emoticons doesnt seem to work on eurobattle anymore maybe related to recent changes?
btw can you give an ETA for new patch :dunno:

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lovefalso
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Re: 6.90+ bugs/issues/whatever you like to say

Postby lovefalso » Apr 9th, '21, 07:29

Hey dracol1ch i recently came back from playing Dota 2 and i quickly noticed that in your latest map 7.00e6 that "Fortune's End" is no longer providing True Sight. If i remember correctly this was once possible on older maps but you removed it temporarily because of a bug that provided infinite true sight on certain conditions but then you forgot to added it back, could you make it come back please? :tusila: , but this time without that infinite true sight bug for sure. :D

https://dota2.fandom.com/wiki/Oracle/Changelogs
7.06 Now provides True Sight over affected enemies
2017-05-15.

Tested on invi heroes like Riki, Mirana, Sand King and more on solo gamemode. 7.00e6
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:

rgelespia
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Gaming Platform: LAN

Re: 6.90+ bugs/issues/whatever you like to say

Postby rgelespia » Apr 20th, '21, 11:24

starting money is not normal like having 3v2 game...in the game lobby if in the scourge have only one player when during the game (sp) gold turns not showing gold for 3v2 instead one player gets 4k of gold the rest is less than what they should have...also occured in 7.00


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