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DotA v6.89a Allstars [Out of beta]

Talk about anything DotA-related.
jp06
Posts: 133
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Re: DotA v6.88c Allstars [Alpha]

Postby jp06 » Dec 16th, '16, 05:38

damasco wrote:Will Sun Wukong be available in 6.88?

Why even ask dude? They would only be basing on 6.88f and no MK on 6.88f.

gemby
Posts: 29
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Gaming Platform: RGC

Re: DotA v6.88c Allstars [Alpha]

Postby gemby » Dec 20th, '16, 09:56

Release the KRAKKEN!! :D
When's the release of stable version sir DracoLich? :smile:

ghostdlr
Posts: 54
Joined: Feb 29, 2016
Gaming Platform: GPlay

Re: DotA v6.88c Allstars [Alpha]

Postby ghostdlr » Dec 20th, '16, 14:15

:opasnoste: :opasnoste: :opasnoste: :opasnoste: :opasnoste:

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Loki
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Re: DotA v6.88c Allstars [Alpha]

Postby Loki » Dec 20th, '16, 14:18

Image
I suppose it not needed translate
Image
Image

SunWukongDude
Posts: 4
Joined: Dec 22, 2016
Gaming Platform: RGC

Re: DotA v6.88c Allstars [Alpha]

Postby SunWukongDude » Dec 22nd, '16, 16:48

so, maybe today?

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Timurka
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Re: DotA v6.88c Allstars [Alpha]

Postby Timurka » Dec 22nd, '16, 17:09

not today, march 2017

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DracoL1ch
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Re: DotA v6.88f Allstars [We're beta guys]

Postby DracoL1ch » Dec 22nd, '16, 19:45

Pseudo-final version of v6.88f
(pseudo - 'cause we all know it will cause problems eventually, maybe even tomorrow)

Fixed Arc Lightning cast sound
Fixed Reaper's Scythe didn't credit for kills
Fixed Reaper's Scythe missing animation
Fixed Necrolyte model
Fixed Reincarnation (Aghanim) malfunctioning on the Skeleton King
Fixed Scorched Earth malfunction
Fixed some spells could be avoided in some map places
Fixed multikill counter could go wrong rarely
Earth will kick the stone if there's any nearby instead of targeted unit
Fixed Deafening blast affecting invulnerable units
Fixed Tome of Experience had 1000s cd after the first buy
Observer Wards can now use hotkey (O)
Added sound for Bloodthorn
Fixed Impetus description
Fixed Frostmourne didn't applies on creeps
Fixed self-damage counted towards total damage done metrics
Added garena-only notify about possible workaround
Fixed Roshan's slam being undispellable
Fixed bugs with infinity Walrus Punch and Infernal Blade
Fixed Leap speed being lowen than intended
Ancestral Spirit now have same model as the caster
Fixed Time Dilation didn't affect attack speed
Fixed Blinding Light had 0.4s delay before effect
Improved Omniknight cast animations
Fixed Stone remnants ability wasn't affected by silence
Improved Laser visuals
Spin Web, Sentry Wards, Stone Remnants and Fire remnants are now visible through Fog of war
Fixed Requiem of Souls applied debuff instantly instead of when damage is done
Heroes are no longer flickering on minimap
Fixed minor scan mechanics
Scan minimap signal now has proper visual size
Revamped hero descriptions : abilities colored same as the damage type they deal
Dispersion now triggers on low damage too
A Real hero spell resistance is now visible in the armor tooltip
Fixed Necronomicons have 20% resistance instead of 40%
Fixed Bloodlust multicasting
Improved antihack
Rubick's clone now will be removed once spell is lost
Fixed few incorrect cooldowns
Fixed rare bug with Ironwood Branch Tree
Summon autoselection now works only if the summon is around 1500 area next to the camera (if you don't watch at this place you won't get it selected)
Added Bloodthorn visual damage (numbers) effect
Fixed some spells didn't break Pounce
Pudge can no longer move until Meat Hook hit something
Meathook no longer stretches depending on hero's position
Mjollnir's active no longer triggers on self-damage
Added visuals and debuff to Heaven's Halberd disarm
Eye in the Forest ground effect now revealed even if you have no vision over the tree
Thunder Lizard can no longer cast Frenzy unless controlled by player
Devour now correctly gives Magic resistance aura when consuming minor Furbolg or Centaur
Doom's Devour no longer refreshes cooldown of the stolen ability if the same creep been eaten
Bristleback now reduces damage taken even if full HP
Added config file "config.dota", which allows to set up to 21 chat commands, which will be sent at the game start. It allows to pre-type every command you usually use. This is simple text file, open it with Notepad and fill lines you want.
Added a note on Aegis deny event
Aghanim'd Flaming Lasso now breaks on the second unit if primary unit dispelled it
Heartstopper aura now properly gives assists
Reverted observer mode changes (major issues)
In observer mode creeps will have proper coloring on altered minimaps (they turned to black before)
Laser cast time improved from 0.53 to 0.4
Blink Strike Reduced cast time from 0.4 to 0.3.
Windrun no longer stops Windrunner in order to cast it
Fixed Brewmaster's Storm spirit attack type
Fixed Tome of Experience stacking and consuming
Counter Helix now reacts on attack landing only
Fixed Frost Nova malfunction
Fixed Forge Spirit's armor decrease malfunctioning
Fixed Shackleshot ignoring new branch tree
Fixed dummy HP bar on Lightning bolt
Reverted Midnight Pulse visual effect
Added sound to Rot and Powershot
Fixed Glyph and Scan cooldowns being affected by Octarine core
Epicenter and Shockwave no longer causes terrain deformation (helps FPS)
Fixed Life Break didn't break in some cases
Improved Empower description
Fixed Reverse polarity, Thunder clap, Earthshock not being recognized as spell damage
Boulder Smash now includes bonus range of Lense
Fixed Echo Sabre debuff being non-dispellable
Improved Familiar behavior, they will now correctly land first attack (they never had full damage in fact, all the way through wc3 Dota - damage being reduced even before they fired)
Improved neutral creeps behavior
Fixed test command -ru malfunction
Removed -cson/csoff/di/denyinfo/showdeny/hidedeny chat commands
Illusion rune now always spawns illusions behind you
All Mirror Image spells are updated:
no longer remove positive buffs;
no longer remove negative buffs it doesn't supposed to;
no longer remove Duration bar from morphed heroes.
Improved forbidden zones behavior
Branch can no longer be planted on fountains or Roshan pit
Ball Lightning can no longer be used while another Ball Lightning active
Fortune's End now purges spell immune enemies properly
Healing ward can now move through units
Added sound effect for Laser
Fixed Meat hook accuracy counter
Fixed RD/CD pick time vision
Flying unit can now miss from lowground
Fixed -names command behavior
Smoke of deceit now reveals upon towers (not fountain)
Smoke of Deceit is no longer penetrated by truesight
Ice Blast invisibility improved, it can now be tracked manually by caster or his allies
Lycan Wolves now spawns next to him, by right and left sides
Fixed Power Cogs AoE at corners and improved perfomance
Power Cogs no longer reacts on invulnerable units
Macropyre now includes spell bonus damage, visual effects improved
Fixed Primal Split could be "aborted" wasting cooldown and it's effect
Fixed potentinal abuse with -sleep
Sticky Napalm bonus damage now included in a single instance for Batrider's normal skills
Fixed Boots of Travel allowed to TP on heroes
Omnislash now one-shot ancients as well, but cannot directly target them. Cannot one-shot
Fixed side shops buying areas
You can no longer waste item buying it in the side shops with full inventory
Death pact now grants white attack damage instead of green
Selling items range (from inventory) doubled
Fixed some visual effects being removed on Hex/Eul/various other reset-like effects
Fixed Scream of pain, Whirling Death, Veil of Discord didn't affect ancients
Fixed shared Linken Sphere lasts less than intended
Improved handling issues with uncontrollable hero respawning after a death morph
Command -fd (minimap fog density) now supported for 1.27
Improved highlightning of the shops
Armlet visual effect moved from weapon to chest
Improved Laser perfomance a bit
Removed HP bars from dummy hero models (RD/CD/CM)
Satanic's ability now has status bar buff
Geminate Attack reworked. It now works as Dota2 intended - fires 0.25s later than main projectile, doesn't care about distance to the target, can do crit strike, no longer orb-effect.
Shadow Amulet invis now allows to go throught invisible unit
Shadow Amulet now has cooldown unless casted on self
Target Fire Spirit no longer requires turning while Sun Ray enabled or Icarus Dive active
Fixed being able to use inventory while taunted
Spark Wraith is now AoE-targeted spell
Test command -c now affects typed player instead of only blue and can now be reverted
Fixed Troll's forms missing 50 base manapool
Cyclone now allows to pass through aired units
Refraction no longer waste charge when attacking allies
Fixed Napalm's slow effect being lost when target transfroms
Chat command -autofps will automatically reduce maxfps rate to improve perfomance. Toggle, off by default
Chat command -maxfps # allows to setup max FPS manually. Default = 64
Chat command -window locks mouse cursor within game's window. Toggle, off by default
Chat command -autoselect will re-select the first hero available if any key/mousekey pressed while enemy unit selected or selection is empty. Toggle, on by default
Chat command -light 0-5 to select light (visual only)
Chat command -aoe will toggle on/off neutral camps or tower ranges indicators (ALT-key toggling is still supported)
Fixed Cranium Basher and Abyssal Blade had no innate cooldown on bash
Cranium Basher now has cooldown display when bashes
Improved Dagger block mechanic - item now goes into cooldown as usual instead of being replaced
Invulnerable units are no longer valid target for shattering (Ice Blast)
Faerie Fire can now be used at full HP
Dust no longer has manacost
Chat command -terrain has been removed
Chat command -calm has been removed
Radiance no longer works when carried by courier
Fixed Balanar's Void always slowed for 2.5s at night time
Icarus Dive no longer affects invulnerable units
Fixed few memory leaks
Wall of Replica now correctly affects invisible enemies
Wall of Replica's illusions now have 0.1 second of invulnerability on spawn
Vacuum now applies Stun on the pulled enemies instead of slow
Trueshot Aura, Stampede, Rabid, Death Pulse, Scream of Pain, Plasma Field, Concussive Shot, Warcry, Release Trap no longer stops the caster
Eject, Morph, Ethereal Jaunt, Reality, Static Remnant no longer requires cast animation
Improved cast time of Song of the Siren End, Shackleshot
Various cast/backswing points adjustments
Fixed Corrosive skin keep dealing damage even if dispelled
Octarine now reduces cooldown of Linken's Sphere
Renewed Cooldown visuals: it now display numbers when less than 100 seconds left, with decimal precision. Normally you wouldn't mind knowing if there's 110 or 180 seconds left for obvious reasons. If you really need that info, you may use scoreboard, which still displays cooldown on ultimates.
Temporarily disabled Selfdestruction on Spin Web
Improved -hidemsg functionality


http://d1stats.ru/download/?lang=en

If someone have troubles with unpacking required extentions from the map, you can download them here and drop inside WC3's folder:
http://d1stats.ru/files/Allstars/config.dota.zip
http://d1stats.ru/files/Allstars/DotAAl ... er688b.zip

gemby
Posts: 29
Joined: Dec 20, 2016
Gaming Platform: RGC

Re: DotA v6.88f Allstars [We're beta guys]

Postby gemby » Dec 23rd, '16, 05:04

Thanksssssss!

Pudge's hook not on point if you cast it at his back. I dont know if it's intended.

And IMO the cooldown mechanism is better in 88c. Some cooldown in 88f are confusing because of that what you call rotation(?) thing on icon. Some starts at different edge..

makabago
Posts: 14
Joined: Sep 25, 2016
Gaming Platform: pc

Re: DotA v6.88f Allstars [We're beta guys]

Postby makabago » Dec 23rd, '16, 05:31

damn good
thats a long fixed

Thanks

cheers!!

makabago
Posts: 14
Joined: Sep 25, 2016
Gaming Platform: pc

Re: DotA v6.88f Allstars [We're beta guys]

Postby makabago » Dec 23rd, '16, 07:07

gemby wrote:Pudge's hook not on point if you cast it at his back. I dont know if it's intended.
.



pudge hook miss sometimes even directly hook to the target haha

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dotakid16
Posts: 250
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Location: Philippines
Gaming Platform: garena rgc dota-void
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Re: DotA v6.88f Allstars [We're beta guys]

Postby dotakid16 » Dec 23rd, '16, 07:31

thanks for all the hardwork doing this patch. :)
i hope this map will be used on all other platforms in every dota 1 community.

waiting for it to be all fix.
and waiting for the 7.00 version, haha.

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RokKnyaz
Posts: 1062
Joined: Jul 3, 2015

Re: DotA v6.88f Allstars [We're beta guys]

Postby RokKnyaz » Dec 23rd, '16, 08:04

7.01*
Image

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dotakid16
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Re: DotA v6.88f Allstars [We're beta guys]

Postby dotakid16 » Dec 23rd, '16, 08:37

RokKnyaz wrote:7.01*


i hope the team will still consider making 7.00 and beyond. :)

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dotakid16
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Re: DotA v6.88f Allstars [We're beta guys]

Postby dotakid16 » Dec 23rd, '16, 09:00

i hope you guys can make item hotkeys/skill hotkeys in the option or self-app itself.
since other 3rd party hotkey apps make fatal error on the map.

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Loki
Posts: 1833
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Gaming Platform: ВременоБезплатформеный

Re: DotA v6.88f Allstars [We're beta guys]

Postby Loki » Dec 23rd, '16, 09:29

dotakid16 wrote:i hope you guys can make item hotkeys/skill hotkeys in the option or self-app itself.
since other 3rd party hotkey apps make fatal error on the map.

phpBB [video]

phpBB [video]
Image
Image

tmn
Posts: 67
Joined: Oct 6, 2016
Gaming Platform: RGC

Re: DotA v6.88f Allstars [We're beta guys]

Postby tmn » Dec 23rd, '16, 09:32

dotakid16 wrote:i hope you guys can make item hotkeys/skill hotkeys in the option or self-app itself.
since other 3rd party hotkey apps make fatal error on the map.

Already possible. Open config.dota from WC3 folder in a text editor.

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Loki
Posts: 1833
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Gaming Platform: ВременоБезплатформеный

Re: DotA v6.88f Allstars [We're beta guys]

Postby Loki » Dec 23rd, '16, 09:33

sry, I doubt that can make guide in english but it too easy
u can find congif.dota in your war3 folder
all hints are within
Image
Image

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dotakid16
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Location: Philippines
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Re: DotA v6.88f Allstars [We're beta guys]

Postby dotakid16 » Dec 23rd, '16, 10:51

Loki wrote:sry, I doubt that can make guide in english but it too easy
u can find congif.dota in your war3 folder
all hints are within


will experiment on that.
hope you can bind messages in numpad buttons like "we need wards" / missing bottom etc.

ghostdlr
Posts: 54
Joined: Feb 29, 2016
Gaming Platform: GPlay

Re: DotA v6.88f Allstars [We're beta guys]

Postby ghostdlr » Dec 23rd, '16, 16:16

Not only it keeps crashing but it also has advertisement messages for ranked gaming .

Deleted for now .

ghostdlr
Posts: 54
Joined: Feb 29, 2016
Gaming Platform: GPlay

Re: DotA v6.88f Allstars [We're beta guys]

Postby ghostdlr » Dec 23rd, '16, 16:21

It crashed when i used Nature's Call to create treants .


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