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DotA v6.89a Allstars [Out of beta]

Talk about anything DotA-related.
tendouku
Posts: 9
Joined: Jun 13, 2017
Gaming Platform: PC

Re: DotA v6.88N Allstars [We're still beta guys]

Postby tendouku » Jun 22nd, '17, 03:58

Loki wrote:
tendouku wrote:can u make it to play on LAN without RGC Client PLS. 6.88r because we play it without internet connection..
https://www.hiveworkshop.com/threads/wa ... -6.259571/
so the problem is weight of our map (wc3 limit is 8Mb). thats why I suggest u use this bypass. All players must download this, extract and follow instructions from readme.txt


i already tried and not works :hmm:

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RokKnyaz
Posts: 1062
Joined: Jul 3, 2015

Re: DotA v6.88N Allstars [We're still beta guys]

Postby RokKnyaz » Jun 22nd, '17, 06:42

Loki wrote: All players must download this, extract and follow instructions from readme.txt
Image

cen
Posts: 8
Joined: May 13, 2016
Gaming Platform: eurobattle

Re: DotA v6.88N Allstars [We're still beta guys]

Postby cen » Jun 22nd, '17, 09:20

Any time estimates when 6.88 would become stable release? I am considering moving eurobattle dota leagues to 6.88 but I can't do it until the map is still buggy. A rough estimate would help.

And my second question: should 1.27b be ok version for the map or should I go with 1.26? I will implement an instant w3 version switcher between 1.28 and a version that works on 6.88. I'd prefer 1.27b.

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DracoL1ch
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Re: DotA v6.88N Allstars [We're still beta guys]

Postby DracoL1ch » Jun 22nd, '17, 10:09

it only supports 26 & 27a, cause in 27b memhack has been closed.

while 27a tends to crash for absolutely no reason. Thats why I recommend to stay on 26, there are 0 reasons to go further. Any possible issue proved to have a solution, like laggy behavior on win10 -> fixed by dx8dx9 converter, file size limit -> fixed by modified game.dll, etc. It's the best option.

cen
Posts: 8
Joined: May 13, 2016
Gaming Platform: eurobattle

Re: DotA v6.88N Allstars [We're still beta guys]

Postby cen » Jun 22nd, '17, 10:11

I see. I'll use 1.26 then. Any comment about the time estimate? Can we expect a release this summer?

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DracoL1ch
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Re: DotA v6.88N Allstars [We're still beta guys]

Postby DracoL1ch » Jun 22nd, '17, 10:20

yes, definitely. polishing map right now. latest releases are over 8mb, but cant say this won't change. it's better to start spreading modified game.dll file

Arkonite
Posts: 2
Joined: Jun 29, 2017
Gaming Platform: Garena

Re: DotA v6.88N Allstars [We're still beta guys]

Postby Arkonite » Jun 29th, '17, 13:43

DracoL1ch wrote:it only supports 26 & 27a, cause in 27b memhack has been closed.

while 27a tends to crash for absolutely no reason. Thats why I recommend to stay on 26, there are 0 reasons to go further. Any possible issue proved to have a solution, like laggy behavior on win10 -> fixed by dx8dx9 converter, file size limit -> fixed by modified game.dll, etc. It's the best option.

@Dracolich can you link me to this dx8dx9 converter? :veselimsya:

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DracoL1ch
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Re: DotA v6.88N Allstars [We're still beta guys]

Postby DracoL1ch » Jun 29th, '17, 15:02


Umbrae
Posts: 11
Joined: Dec 10, 2016
Gaming Platform: RGC

Re: DotA v6.88N Allstars [We're still beta guys]

Postby Umbrae » Jul 1st, '17, 05:02

For when the fucking map, IM DONE.

zaksor
Posts: 130
Joined: Aug 23, 2016
Gaming Platform: RGC

Re: DotA v6.88N Allstars [We're still beta guys]

Postby zaksor » Jul 3rd, '17, 19:42

Dota 88s(0) Great job draco keep it up

And...... :D Bug : Damage counter of the Puppet stays there when you remove the puppet

Patriot
Posts: 11
Joined: Feb 11, 2017
Gaming Platform: RGC

Re: DotA v6.88N Allstars [We're still beta guys]

Postby Patriot » Jul 4th, '17, 00:56

protactorate and enchanted artifacts both have same manta style recipe

tendouku
Posts: 9
Joined: Jun 13, 2017
Gaming Platform: PC

Re: DotA v6.88N Allstars [We're still beta guys]

Postby tendouku » Jul 5th, '17, 08:09

i testing dota 88s(0) in lan and maps works. but i try map 88s(2) in lan, after i chose the map and suddenly closed.. i used 1.26 patch

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theabis
Posts: 58
Joined: Jan 6, 2017
Gaming Platform: Rankedgamingclient

Re: DotA v6.88N Allstars [We're still beta guys]

Postby theabis » Jul 5th, '17, 09:33

pudge dosnt work hook

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theabis
Posts: 58
Joined: Jan 6, 2017
Gaming Platform: Rankedgamingclient

Re: DotA v6.88N Allstars [We're still beta guys]

Postby theabis » Jul 5th, '17, 09:39

and 6.88s2 cant create game
you Draco make BUGG .maybe now some spell dont work real damage like bloodseeker after create aghanim

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DracoL1ch
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Re: DotA v6.88N Allstars [We're still beta guys]

Postby DracoL1ch » Jul 5th, '17, 09:51

tendouku wrote:i testing dota 88s(0) in lan and maps works. but i try map 88s(2) in lan, after i chose the map and suddenly closed.. i used 1.26 patch

version has been updated to 2.5 recently
http://d1stats.ru/88n-betas-changelog/?lang=en

Stydz
Posts: 29
Joined: Jun 14, 2017
Gaming Platform: Ranked Gaming Client

Re: DotA v6.88N Allstars [We're still beta guys]

Postby Stydz » Jul 5th, '17, 17:23

pls Draco fix SandKing burrowstrike duration

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DracoL1ch
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Re: DotA v6.88N Allstars [We're still beta guys]

Postby DracoL1ch » Jul 5th, '17, 21:24

Stydz wrote:pls Draco fix SandKing burrowstrike duration

u have to specify

Stydz
Posts: 29
Joined: Jun 14, 2017
Gaming Platform: Ranked Gaming Client

Re: DotA v6.88N Allstars [We're still beta guys]

Postby Stydz » Jul 6th, '17, 01:54

DracoL1ch wrote:
Stydz wrote:pls Draco fix SandKing burrowstrike duration

u have to specify


I think It's only the description, it says 1.65.

al-heyy
Posts: 12
Joined: Jul 6, 2017
Gaming Platform: at home

Re: DotA v6.88N Allstars [We're still beta guys]

Postby al-heyy » Jul 6th, '17, 09:45

draco, why the Double Click Helper gets disable? at the very first time of the game i enable it, and it gets disable i cant use it. but when i checked it, it says enabled. Please fix this..

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DracoL1ch
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Re: DotA v6.88N Allstars [We're still beta guys]

Postby DracoL1ch » Jul 6th, '17, 11:05

al-heyy wrote:draco, why the Double Click Helper gets disable? at the very first time of the game i enable it, and it gets disable i cant use it. but when i checked it, it says enabled. Please fix this..

a couple of versions were released w/o bonus functions to check if they are reasons of unstable behavior. those functions are returned back now


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