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Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jan 18th, '18, 14:15
by Lan Nguyen
Yep.just use karaulov bypass map size limit.

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jan 18th, '18, 17:37
by snapee
Lan Nguyen wrote:Yep.just use karaulov bypass map size limit.

tnx for this
it worked
now i have a question
when i started the game i only typed -ap but the ban phase didn't work(i nominated bloodseeker for ban and after 15 seconds it said bloodseekr is banned but bloodseeker still was in the hero pool and wasn't eliminated) and there was no hero limits so i could pick as many heroes as i wanted
is this by design or a bug?

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jan 18th, '18, 17:43
by Loki
not bug if u play alone

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Mar 26th, '18, 18:08
by dotaplayer2
Does anybody know what the code for the key below 'Esc' and to the left of '1' is for the hotkeys?

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Mar 26th, '18, 18:55
by Loki
dotaplayer2 wrote:Does anybody know what the code for the key below 'Esc' and to the left of '1' is for the hotkeys?

0xC0

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Mar 28th, '18, 14:50
by damasco
Tome of Knowledge
Grants you 700 experience plus 135 per tome consumed by your team.
Base Experience Gained: 700
Bonus Experience Gained per Previous Tome: 135
Please add this.
Mr Draco.

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Mar 28th, '18, 14:55
by Timurka
its 700 update will not be added

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 5th, '18, 21:36
by dotaplayer2
how do i manually destroy a web as brood?

also i've seen something that happens since 85 i think and it's not how it works in dota2: when you pull lane creeps into neutrals, it doesn't work well because the neutrals always switch priority to the hero that attacks them even if they were fighthing your creeps. in dota2 they won't attack your hero once they're fighting your creeps, allowing you to farm after pulling. but here they start chasing you and fucking up the pull

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 6th, '18, 12:45
by Mortrus
You can't destroy a web manually, not supported by the map yet.
Image

Creeps and neutrals have broken AI (not by map dev), is not fixable.

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 6th, '18, 16:59
by dotaplayer2
Mortrus wrote:Creeps and neutrals have broken AI (not by map dev), is not fixable.

That can't be since this problem doesn't happen in 6.83 (I don't remember 6.85 but I think it started there, haven't checked)

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 7th, '18, 04:18
by Mortrus
Can.
In 83 they are broken too, but it's not so obvious.

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 7th, '18, 09:13
by DracoL1ch
dotaplayer2 wrote:how do i manually destroy a web as brood?

also i've seen something that happens since 85 i think and it's not how it works in dota2: when you pull lane creeps into neutrals, it doesn't work well because the neutrals always switch priority to the hero that attacks them even if they were fighthing your creeps. in dota2 they won't attack your hero once they're fighting your creeps, allowing you to farm after pulling. but here they start chasing you and fucking up the pull

for now there are no way to destroy the web
creeps AI related to existant of observers ingame. Since 88 I've forced to use observers so games will be the same both on tours and normal pubs in terms of AI. We've been looking for possible fixes all along, yet nothing found to improve. In short, we want to have proper tests which fulfill both kind of games, and single AI rules is the way to go, but we have things to fix there as well.

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 13th, '18, 02:43
by metalero2222
sir Draco

it's time to take out a new map 7.00 monkey king and too late with the 6.88 hopefully not give more than 3 years the new version 7.00 thank you

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 13th, '18, 14:15
by jp06
metalero2222 wrote:sir Draco

it's time to take out a new map 7.00 monkey king and too late with the 6.88 hopefully not give more than 3 years the new version 7.00 thank you

What they would prioritize is the stability of the map.
Even the current map still has small critical bugs. How much more would it be in a 7.xx transition?

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Apr 13th, '18, 15:49
by c_V_i_X_9
metalero2222 wrote:sir Draco

it's time to take out a new map 7.00 monkey king and too late with the 6.88 hopefully not give more than 3 years the new version 7.00 thank you


I want to punch you...

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jun 13th, '18, 17:15
by damasco
Scepter Drow Ranger is possible in 6.88? or not.

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jun 21st, '18, 05:50
by damasco
When will the 7.xx series come out? or beta

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jun 21st, '18, 07:35
by DracoL1ch
damasco wrote:Scepter Drow Ranger is possible in 6.88? or not.

not really considered at this moment. 7.00 still pending

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jun 27th, '18, 21:47
by mack_1996
hello how I'm from Peru again in the group. I would like to know when the new patch 7.00 will come out

Re: DotA v6.88X Allstars [We're still beta guys]

Posted: Jun 29th, '18, 05:16
by metalero2222
I'm from Bolivia and I was also wondering when the new version 7.00 beta will be available so far? can give an exact date pls to be with years of playing with monkey king thanks :)