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Suggestions Guideline

Any kind of suggestions and ideas goes here.
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Mortrus
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Re: Suggestions Guideline

Postby Mortrus » May 6th, '18, 13:32

Лич впереди планеты всей, большинство орбов стали неорбами еще в 85й.
Скадди оттуда же не орб.
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Twice
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Re: Suggestions Guideline

Postby Twice » May 8th, '18, 13:46

Fixed bug when Bloodseeker meets Geomancer in enemies causing BS to have insane movespeed

does that bug mean if all meepo <100 hp
blood have limited movespeed?

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DracoL1ch
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Re: Suggestions Guideline

Postby DracoL1ch » May 8th, '18, 15:47

Twice wrote:Fixed bug when Bloodseeker meets Geomancer in enemies causing BS to have insane movespeed

does that bug mean if all meepo <100 hp
blood have limited movespeed?

no, it only about insane movespeed staying forever since then

darkdavdani
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Re: Suggestions Guideline

Postby darkdavdani » Jun 5th, '18, 22:22

Hello Dracolich, first I want to thank you for answering my answer.
Now I want you to pass through the codes of the ether lens, iron claw, knowledge tome and magic bottle (the bottle that is in taverna arriva that only has one charge).
And one suggestion is that the Dragon Lance be buying ring of health+ quarterstaff + bracer.
Well, that's my opinion.
Please answer my question. Thanks :^^:

Unknown
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Re: Suggestions Guideline

Postby Unknown » Jun 6th, '18, 06:24

Taberna arriva = secret shop above or in the top :trollface:

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Twice
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Re: Suggestions Guideline

Postby Twice » Jun 26th, '18, 14:38

if buy ring of health and sell it again, it wont give 850 but 425 gold
buy Void stone and sell give 850 gold

one click item = cant sell for full gold, just half
magic stick, ring of aquila, bracer, perseverance etc

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DracoL1ch
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Re: Suggestions Guideline

Postby DracoL1ch » Jun 26th, '18, 16:16

full cost only returned for parts, not full item
doesnt work on ring of health specifically to prevent abuses

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Twice
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Re: Suggestions Guideline

Postby Twice » Jul 21st, '18, 12:34

i think i already see this somewhere in this forum but i forgot
are you planning to make 1 courier if bought it will auto shared to his team but not his hero
so it's not needed to have 5couriers in 1team
and make Repel / invunerable on flying courier again

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DracoL1ch
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Re: Suggestions Guideline

Postby DracoL1ch » Jul 21st, '18, 13:04

shared courier is still under construction, as well as planning required for that. basically, it really hard to maintain. single courier? way too high competition for pubs. and other way it's not rly possible to unshare it from a single ally, all or noone.
shield is 7+ version

ZDotA1NV
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Re: Suggestions Guideline

Postby ZDotA1NV » Aug 14th, '18, 16:33

Hello.
Is it possible to add a movement (eg, rotate 360 °) to the Tinker together with a bar that indicates the remaining coolwdown of the Re-arm?

Sometimes one does not calculate if his hero is still executing "Re-arm" or if he is ready. I think the movement is also important, a clear example is the SF, you must finish your Dance before you explode, that time gives you to think whether to stop or continue with your skill, a coolwdown bar will give the confidence to use hero again have to look down and see if your skills are ready sometimes it is somewhat uncomfortable, that is my suggestion
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zaksor
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Re: Suggestions Guideline

Postby zaksor » Aug 14th, '18, 21:26

ZDotA1NV wrote:Sometimes one does not calculate if his hero is still executing "Re-arm" or if he is ready.


...
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Twice
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Re: Suggestions Guideline

Postby Twice » Oct 15th, '18, 17:42

can you change skill3 morphling like dota2
not using mana to change str / agi
:D :D

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Loki
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Re: Suggestions Guideline

Postby Loki » Oct 15th, '18, 19:34

yep, in 6.89
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salih
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Re: Suggestions Guideline

Postby salih » Mar 20th, '19, 06:45

Hello, I would like to ask something.

When I play invoker and make Tornado ColdSnap Meteor combo everythnig goes fine but there is a small detail. When units are in tornado effect they are clickable and it actually is a bit problem for me while playing invo and making that combo. Sometimes I cant pass the hero I used combo on because of this. Since tornado effect is so less at start, I should use tornado and start walking trying to get behind him. But this kinda keeps me behind since I cant go in front of him. But of course this could be handled by moving camera in front.

So simply to put, as in Dota2 Euls or Tornado is not clickable however only hero is clickable. Is it hard to make this? Im aware of priorities! Thanks!

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Loki
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Re: Suggestions Guideline

Postby Loki » Mar 21st, '19, 22:07

tornado and eul clickable will be fixed (off) in a5
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lovefalso
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Re: Suggestions Guideline

Postby lovefalso » Sep 8th, '19, 11:11

DracoL1ch wrote:shared courier is still under construction, as well as planning required for that. basically, it really hard to maintain. single courier? way too high competition for pubs. and other way it's not rly possible to unshare it from a single ally, all or noone.
shield is 7+ version

Shared courier, NICE, finally more teamwork, i suggest to somehow get people in pubs to FEEL THEY HAVE TO PICK ROLES ACCORDING THE NEEDS OF THE TEAM, even in Dota 2 pubs (0 mmr) this happens a lot more time imo , is like they write more often things like: "don't pick more carries!", "we need tank", "pick support please". And most of the time it works.
Also please fix the courier, the shift isn't working properly when ordering actions, picking items, going to base,fountain,hero, drop, secret shop, etc....
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:

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lovefalso
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Re: Suggestions Guideline

Postby lovefalso » Feb 17th, '20, 15:12

lovefalso wrote:
DracoL1ch wrote:shared courier is still under construction, as well as planning required for that. basically, it really hard to maintain. single courier? way too high competition for pubs. and other way it's not rly possible to unshare it from a single ally, all or noone.
shield is 7+ version

free couriers for all players like in Dota 2 instead.... :smile:
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:

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DracoL1ch
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Re: Suggestions Guideline

Postby DracoL1ch » Feb 18th, '20, 08:36

thats right

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lovefalso
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Re: Suggestions Guideline

Postby lovefalso » May 1st, '21, 11:41

SUGGESTION: Make Rod of Atos visuals more noticeable like in Dota 2, i find hard to notice it in your map either it's flying or already rooted me or someone else. In Doto 2 this is easy peasy

Dota 2 video showing how Rod of Atos visuals looks. Now go to ur game and compare :sad:
:cm: :oracle: :demon witch: :omni: :dazzle: :thd: :doom bringer: :disruptor: :vengeful spirit:


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