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Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 10th, '17, 10:33
by Lan Nguyen
Pls.it help me a lot

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 10th, '17, 10:34
by Lan Nguyen
Just send me .dont post it in here

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 10th, '17, 11:22
by DracoL1ch
Reminder - we don't use map editor and never had this file from the start
All units are being created via jass

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 10th, '17, 14:38
by Lan Nguyen
Oh.i dont have the knowledge about it (create units using jass) but i want to group all the shop into one (like dota 2).

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 10th, '17, 14:39
by Lan Nguyen
And make a 7.00 demo map which include shines and monkey king

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 11th, '17, 05:43
by Lan Nguyen
Could u help me? Which line is it?

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 11th, '17, 21:55
by DracoL1ch
Line? I didnt get what do u want, but no need to do that on dota landscape at all. Basically you dont have to code anything at all, monkey will be made eventually, its not like I cannot do it's jumping or like that, but rather mechanics coming with him. Relax, we're doing fine

Re: Could i have the war3mapunits.doo from the newest DotA version.i'm still working on the 7.00 map

Posted: Nov 11th, '17, 22:32
by Lan Nguyen
I just wanna help