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suggestions..

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dotakid16
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suggestions..

Postby dotakid16 » Oct 25th, '16, 00:48

hi.
i just want to ask if you can make ursa's ultimate to become more noticable when he used it.

also i want to suggest on this matter about tiny.
can you please check the dmg or dmg type of toss+avalanche combo?
i don't know why but it seems to ignore some of the other magic resistance and the damage is so OP.
like i noticed tiny pickers in dota 1 the dmg is OP unlike in dota 2.

also suggesting debuffs/buffs timers if possible.
the specific duration when it will be removed something like that.
thanks.

hope to play the alpha version of the 6.86.

ty.

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Karhstain
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Re: suggestions..

Postby Karhstain » Oct 25th, '16, 01:43

hope to play the alpha version of the 6.86.

)
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dotakid16
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Re: suggestions..

Postby dotakid16 » Oct 27th, '16, 17:26

up

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Re: suggestions..

Postby dotakid16 » Oct 27th, '16, 17:31

also pls fix that...
when being tracked/amplify damage (slardar) status and then being euls/tornado (by enemy) it drastically removes the debuff.

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Re: suggestions..

Postby DracoL1ch » Oct 27th, '16, 21:09

dotakid16 wrote:also pls fix that...
when being tracked/amplify damage (slardar) status and then being euls/tornado (by enemy) it drastically removes the debuff.

guess not this release

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Re: suggestions..

Postby dotakid16 » Oct 27th, '16, 21:31

when buying ogre axe from the chicken/flying courier and suddenly sell it on the circle, it does not sell full price even its not yet 10seconds.

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Re: suggestions..

Postby dotakid16 » Oct 27th, '16, 22:32

please fix when using reaper scythe on the blademail'ed hero, it damages also necrolyte.

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Re: suggestions..

Postby dotakid16 » Oct 28th, '16, 01:12

its all in RGC fix map 6.85 btw.

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Re: suggestions..

Postby dotakid16 » Oct 28th, '16, 01:15

in -rs mode in rgc fix, the forest must explore it first to reveal it.

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Re: suggestions..

Postby DracoL1ch » Oct 28th, '16, 04:29

dotakid16 wrote:please fix when using reaper scythe on the blademail'ed hero, it damages also necrolyte.

correct

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Re: suggestions..

Postby umid2025 » Oct 28th, '16, 12:59

dotakid16 wrote:please fix when using reaper scythe on the blademail'ed hero, it damages also necrolyte.

It should be damaging!

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Re: suggestions..

Postby dotakid16 » Oct 28th, '16, 20:38

umid2025 wrote:
dotakid16 wrote:please fix when using reaper scythe on the blademail'ed hero, it damages also necrolyte.

It should be damaging!



it does not!
i always play necrophos on dota 2 and when i used reaper on blademailed hero, it doesnt apply dmg to necrophos.
can you please test it yourself in dota 2 if they changed it.

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Re: suggestions..

Postby dotakid16 » Oct 28th, '16, 20:40

please observe sven cleaving, it penetrates guardian angel status on the other units backside.
don't have replay, just my friend told me maybe its a bug.

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Re: suggestions..

Postby dotakid16 » Oct 29th, '16, 04:02

please observe neutrals when pulling, after pulled, instead the creeps attacking vs neutrals, the neutrals still attack the heroes.

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Re: suggestions..

Postby DracoL1ch » Oct 29th, '16, 12:09

dotakid16 wrote:please observe sven cleaving, it penetrates guardian angel status on the other units backside.
don't have replay, just my friend told me maybe its a bug.

ye, unfixable, rare nevertheless
dotakid16 wrote:please observe neutrals when pulling, after pulled, instead the creeps attacking vs neutrals, the neutrals still attack the heroes.

bug of observer mode, should be fixed in newest 88
dotakid16 wrote:
umid2025 wrote:
dotakid16 wrote:please fix when using reaper scythe on the blademail'ed hero, it damages also necrolyte.

It should be damaging!



it does not!
i always play necrophos on dota 2 and when i used reaper on blademailed hero, it doesnt apply dmg to necrophos.
can you please test it yourself in dota 2 if they changed it.

Image
though it seems like necro's damage equal to target's hp left in case if it's lethat.
so, target has 100/1000 hp, Reaper deals 900*mult damage in dota1, while in dota2 - 100 damage. thats why blademail isnt that effective

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Re: suggestions..

Postby DracoL1ch » Oct 29th, '16, 12:11

or even fucking better - no reflect if target dies
dota 2 full of shit man

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Re: suggestions..

Postby RokKnyaz » Oct 29th, '16, 13:23

oh shi~
Image

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Re: suggestions..

Postby DracoL1ch » Oct 29th, '16, 18:58

dotakid16 wrote:
umid2025 wrote:
dotakid16 wrote:please fix when using reaper scythe on the blademail'ed hero, it damages also necrolyte.

It should be damaging!



it does not!
i always play necrophos on dota 2 and when i used reaper on blademailed hero, it doesnt apply dmg to necrophos.
can you please test it yourself in dota 2 if they changed it.

https://playdota.com/threads/reapers-sc ... post-19862
so it's d2 bug

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Re: suggestions..

Postby dotakid16 » Oct 30th, '16, 02:41

is this playdota.com is now undercontrol by yours draco?

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Re: suggestions..

Postby dotakid16 » Oct 30th, '16, 03:39

suggesting to remove aghs sometimes not droppable because of -si something


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