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Tidehunter's Gush (not sure with Aghs) leaves a corpse

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jp06
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Tidehunter's Gush (not sure with Aghs) leaves a corpse

Postby jp06 » Dec 5th, '17, 05:04

It was long time ago during an SGL match I randomly joined so I can't remember much details. Well, it does benefit me and does not affect doto that much but it shouldn't work that way. I just noticed when I Gushed the big troll nc in the jungle, it raised 2 skeletons without another unit dying nearby for the past few seconds. I forgot the time though, if it was close to *:00 second mark because if it is and a unit died a few seconds ago, this is a rubbish issue report.

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DracoL1ch
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Re: Tidehunter's Gush (not sure with Aghs) leaves a corpse

Postby DracoL1ch » Dec 5th, '17, 07:18

lol indeed there are extra corpse because of dummy visuals

Lan Nguyen
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Re: Tidehunter's Gush (not sure with Aghs) leaves a corpse

Postby Lan Nguyen » Dec 5th, '17, 10:48

How can i rotate the tier 3 top?changed the degree to 90 but still the same?how can i fix it?
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shers
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Re: Tidehunter's Gush (not sure with Aghs) leaves a corpse

Postby shers » Dec 5th, '17, 11:50

Lan Nguyen wrote:How can i rotate the tier 3 top?changed the degree to 90 but still the same?how can i fix it?

https://www.hiveworkshop.com/threads/ro ... gs.219639/
Image

Lan Nguyen
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Re: Tidehunter's Gush (not sure with Aghs) leaves a corpse

Postby Lan Nguyen » Dec 5th, '17, 12:10

I have jass coding skill bro.the problem is the tier 3 towers still have the root ability
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