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Narration sound overlap
Narration sound overlap
Draco plz fuckin fix the Narration overlap
Re: Narration sound overlap
not worth the time it requires
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: Narration sound overlap
its about SoundStart & SoundStop. WC3 really bad at handling sounds. Whenever I try to kill previous it may or not may keep it's ID taken, making game think there are no place for new sound. At least I have no other explanation. Look for Ownage sound, for instance, Sounds\\Ownage.mp3
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: Narration sound overlap
What do u think about my idea? New way to choose heroes,buy items and talents?
Wardota2
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: Narration sound overlap
Yeah.have sent to Draco but stable first
Btw,another bug.bloodseeker's thirst cant be slow except hex
Btw,another bug.bloodseeker's thirst cant be slow except hex
Wardota2
Re: Narration sound overlap
it was more than month ago lol
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: Narration sound overlap
DracoL1ch wrote:its about SoundStart & SoundStop. WC3 really bad at handling sounds. Whenever I try to kill previous it may or not may keep it's ID taken, making game think there are no place for new sound. At least I have no other explanation. Look for Ownage sound, for instance, Sounds\\Ownage.mp3
I see , can you copy paste it from LoD ?
Re: Narration sound overlap
lod have nothing to do with that, all the same system. Or you;'re talking about something different than sounds
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