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DotA v6.89a Allstars [Out of beta]
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: DotA v6.88N Allstars [We're still beta guys]
DracoL1ch,Could you make a tutorial about editing the slk files?
Wardota2
Re: DotA v6.88X Allstars [We're still beta guys]
open slk as excel file, cause it just table
or u can edit it with any txt editor
or u can edit it with any txt editor
Re: DotA v6.88X Allstars [We're still beta guys]
Or download War3SlkEdit tool special for Warcraft 3 SLK files.
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: DotA v6.88X Allstars [We're still beta guys]
Karaulov wrote:Or download War3SlkEdit tool special for Warcraft 3 SLK files.
The problem is i wanna rotate the buildings,loki has taught me but i cant find the buildings id in war3map.j
Wardota2
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: DotA v6.88N Allstars [We're still beta guys]
Mortrus wrote:1.26, when trying to load map - nothing happens, just refreshes maplist.
Just use world editior to open the map and save it,it would run fine
Wardota2
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- Posts: 15
- Joined: Dec 4, 2017
- Gaming Platform: rgc
Re: DotA v6.88X Allstars [We're still beta guys]
You have to make the crtl bottle modifier toggleable or disable it. Some of us use ctrl for inventory hotkeys and this just ruins dota
e: also found a weird thing with arc warden that didn't happen in 6.88u4: when the clone dies it gets auto-selected even though it's dead and you lose control of your hero until you select it again.
e: also found a weird thing with arc warden that didn't happen in 6.88u4: when the clone dies it gets auto-selected even though it's dead and you lose control of your hero until you select it again.
Re: DotA v6.88X Allstars [We're still beta guys]
Draco why isn't newer version of the map pushed to RGC?
Re: DotA v6.88X Allstars [We're still beta guys]
c_V_i_X_9 wrote:Draco why isn't newer version of the map pushed to RGC?
No idea, but there are v1 coming in today I hope, probably will make some difference
Re: DotA v6.88X Allstars [We're still beta guys]
Ok at least something good
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- Posts: 355
- Joined: Aug 13, 2017
- Gaming Platform: Nothing
Re: DotA v6.88X Allstars [We're still beta guys]
it's sadly that they didn't fix the facing of the sentinel's tower 3
Wardota2
Re: DotA v6.88X Allstars [We're still beta guys]
Now I recalled about mentioning SF's Requiem (Aghanim's Scepter). I think heal on return is not correct. I just notice that heal is based on half damage dealt from outgoing souls NOT on damage from returning souls (might be wrong). I dunno, just sometimes when I got hit by Requiem (returning souls) at the edge, the heal is still HUGE. Well, another (and this is for sure a bug), SF is getting healed when he Riki is hit by Requiem during Tricks of the Trade. No damage should have been done to Riki during his ultimate so, no heal. This is from v6.88u4 (playing RGC) so not sure.
Re: DotA v6.88X Allstars [We're still beta guys]
Yeah, heal pretty insane if you look at the damage each wave deals, even for 1x1 close battle its big enough. And it only counts returning wave damage iirc
Re: DotA v6.88X Allstars [We're still beta guys]
Did you make the sound delay for the narration?
Re: DotA v6.88X Allstars [We're still beta guys]
DracoL1ch wrote:And it only counts returning wave damage iirc
Yeah, but my point is that I was hit at the edge of the supposed to be returning wave so there should be only about 2-3 souls that hit me. However, when the souls returned, the heal is bigger than anticipated (almost full life). I was close at the center when I was hit by outward waves (if that was worth noting) then ran to the edge from SF, that's when I noticed the heal. Though I didn't notice if there was another hero hit by Requiem that didn't notice and didn't bother checking it again when playing with/against SF. If you could just look onto it along the Riki bug at least to know if the heal is correct.
Re: DotA v6.88X Allstars [We're still beta guys]
DracoL1ch wrote:nope
RGC mods will probably add the map to their servers if you do so
Re: DotA v6.88X Allstars [We're still beta guys]
is it possible to play the 6.88v3 map on LAN?
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