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Suggestions Guideline
- Mortrus
- Posts: 447
- Joined: Jul 27, 2016
- Location: Талдыкорган
- Gaming Platform: RetardGaming dot Cunt
Re: Suggestions Guideline
Лич впереди планеты всей, большинство орбов стали неорбами еще в 85й.
Скадди оттуда же не орб.
Скадди оттуда же не орб.
Re: Suggestions Guideline
Fixed bug when Bloodseeker meets Geomancer in enemies causing BS to have insane movespeed
does that bug mean if all meepo <100 hp
blood have limited movespeed?
does that bug mean if all meepo <100 hp
blood have limited movespeed?
Re: Suggestions Guideline
Twice wrote:Fixed bug when Bloodseeker meets Geomancer in enemies causing BS to have insane movespeed
does that bug mean if all meepo <100 hp
blood have limited movespeed?
no, it only about insane movespeed staying forever since then
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- Posts: 6
- Joined: Mar 26, 2018
- Gaming Platform: DotA
Re: Suggestions Guideline
Hello Dracolich, first I want to thank you for answering my answer.
Now I want you to pass through the codes of the ether lens, iron claw, knowledge tome and magic bottle (the bottle that is in taverna arriva that only has one charge).
And one suggestion is that the Dragon Lance be buying ring of health+ quarterstaff + bracer.
Well, that's my opinion.
Please answer my question. Thanks
Now I want you to pass through the codes of the ether lens, iron claw, knowledge tome and magic bottle (the bottle that is in taverna arriva that only has one charge).
And one suggestion is that the Dragon Lance be buying ring of health+ quarterstaff + bracer.
Well, that's my opinion.
Please answer my question. Thanks
Re: Suggestions Guideline
Taberna arriva = secret shop above or in the top
Re: Suggestions Guideline
if buy ring of health and sell it again, it wont give 850 but 425 gold
buy Void stone and sell give 850 gold
one click item = cant sell for full gold, just half
magic stick, ring of aquila, bracer, perseverance etc
buy Void stone and sell give 850 gold
one click item = cant sell for full gold, just half
magic stick, ring of aquila, bracer, perseverance etc
Re: Suggestions Guideline
full cost only returned for parts, not full item
doesnt work on ring of health specifically to prevent abuses
doesnt work on ring of health specifically to prevent abuses
Re: Suggestions Guideline
i think i already see this somewhere in this forum but i forgot
are you planning to make 1 courier if bought it will auto shared to his team but not his hero
so it's not needed to have 5couriers in 1team
and make Repel / invunerable on flying courier again
are you planning to make 1 courier if bought it will auto shared to his team but not his hero
so it's not needed to have 5couriers in 1team
and make Repel / invunerable on flying courier again
Re: Suggestions Guideline
shared courier is still under construction, as well as planning required for that. basically, it really hard to maintain. single courier? way too high competition for pubs. and other way it's not rly possible to unshare it from a single ally, all or noone.
shield is 7+ version
shield is 7+ version
Re: Suggestions Guideline
Hello.
Is it possible to add a movement (eg, rotate 360 °) to the Tinker together with a bar that indicates the remaining coolwdown of the Re-arm?
Sometimes one does not calculate if his hero is still executing "Re-arm" or if he is ready. I think the movement is also important, a clear example is the SF, you must finish your Dance before you explode, that time gives you to think whether to stop or continue with your skill, a coolwdown bar will give the confidence to use hero again have to look down and see if your skills are ready sometimes it is somewhat uncomfortable, that is my suggestion
Is it possible to add a movement (eg, rotate 360 °) to the Tinker together with a bar that indicates the remaining coolwdown of the Re-arm?
Sometimes one does not calculate if his hero is still executing "Re-arm" or if he is ready. I think the movement is also important, a clear example is the SF, you must finish your Dance before you explode, that time gives you to think whether to stop or continue with your skill, a coolwdown bar will give the confidence to use hero again have to look down and see if your skills are ready sometimes it is somewhat uncomfortable, that is my suggestion
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Re: Suggestions Guideline
ZDotA1NV wrote:Sometimes one does not calculate if his hero is still executing "Re-arm" or if he is ready.
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Re: Suggestions Guideline
can you change skill3 morphling like dota2
not using mana to change str / agi
not using mana to change str / agi
Re: Suggestions Guideline
Hello, I would like to ask something.
When I play invoker and make Tornado ColdSnap Meteor combo everythnig goes fine but there is a small detail. When units are in tornado effect they are clickable and it actually is a bit problem for me while playing invo and making that combo. Sometimes I cant pass the hero I used combo on because of this. Since tornado effect is so less at start, I should use tornado and start walking trying to get behind him. But this kinda keeps me behind since I cant go in front of him. But of course this could be handled by moving camera in front.
So simply to put, as in Dota2 Euls or Tornado is not clickable however only hero is clickable. Is it hard to make this? Im aware of priorities! Thanks!
When I play invoker and make Tornado ColdSnap Meteor combo everythnig goes fine but there is a small detail. When units are in tornado effect they are clickable and it actually is a bit problem for me while playing invo and making that combo. Sometimes I cant pass the hero I used combo on because of this. Since tornado effect is so less at start, I should use tornado and start walking trying to get behind him. But this kinda keeps me behind since I cant go in front of him. But of course this could be handled by moving camera in front.
So simply to put, as in Dota2 Euls or Tornado is not clickable however only hero is clickable. Is it hard to make this? Im aware of priorities! Thanks!
Re: Suggestions Guideline
DracoL1ch wrote:shared courier is still under construction, as well as planning required for that. basically, it really hard to maintain. single courier? way too high competition for pubs. and other way it's not rly possible to unshare it from a single ally, all or noone.
shield is 7+ version
Shared courier, NICE, finally more teamwork, i suggest to somehow get people in pubs to FEEL THEY HAVE TO PICK ROLES ACCORDING THE NEEDS OF THE TEAM, even in Dota 2 pubs (0 mmr) this happens a lot more time imo , is like they write more often things like: "don't pick more carries!", "we need tank", "pick support please". And most of the time it works.
Also please fix the courier, the shift isn't working properly when ordering actions, picking items, going to base,fountain,hero, drop, secret shop, etc....
Re: Suggestions Guideline
lovefalso wrote:DracoL1ch wrote:shared courier is still under construction, as well as planning required for that. basically, it really hard to maintain. single courier? way too high competition for pubs. and other way it's not rly possible to unshare it from a single ally, all or noone.
shield is 7+ version
free couriers for all players like in Dota 2 instead....
Re: Suggestions Guideline
thats right
Re: Suggestions Guideline
SUGGESTION: Make Rod of Atos visuals more noticeable like in Dota 2, i find hard to notice it in your map either it's flying or already rooted me or someone else. In Doto 2 this is easy peasy
Dota 2 video showing how Rod of Atos visuals looks. Now go to ur game and compare
Dota 2 video showing how Rod of Atos visuals looks. Now go to ur game and compare
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